
ADVENTURE LOG
At the intersection of game mastering + tech

End of year update: prototyping, funding, and hiring, huzzah!
As the year draws to a close, we wanted to share what we’ve been up to—we’ve come so far from starting this adventure just a year ago! Roll highlights…

Networked notes, Foundry integration, and more
The end of 2022 saw Josh and and our new UX designer Sarah making strides on a number of key Campaign Composer releases.

Fundraising for a TTRPG SaaS company
This summer, we reached a crossroads that every startup eventually reaches: to bootstrap or not to bootstrap. We looked at all the paths that other TTRPG startups have taken and had to figure out what worked best for us and our timeline.

5 ways to find players for your tabletop roleplaying game
Your ultimate guide to sourcing players (and, the story of how we all met)

What it takes to go from player to GM
I used to think game mastering was harder than starting a business. Then, a switch flipped.
Bringing Fire Newsletter Archive
Catch up all of our updates since 2021 here.
Hint: Expect a lot of prototype screenshots, TTRPG art, and photos from random cons and Glass Cannon shows.